![]() First, we are going to make the variable. Now, the manner in which you do this will depend on your client and your MUD – for this tutorial, I’ll feature a few clients and the online text game Achaea. Now, to set up targeting, we will need only two simple things! We need an alias, to change our target, and a variable, to store our target. In this case, the trigger is the villain’s visage, and the reaction is whatever your body does in response to fear. For most of us, our body’s natural reaction is to jump, whimper, or make an unattractive face. As the music starts to reach its apex, the horribly naïve (albeit courageous) protagonist rounds the corner in the basement – only to find a bloody, axe-wielding, sexually-ambiguous, hulking mass murderer who lets out a blood-curdling screech. One of our real life examples for this is a horror movie. Finally, a trigger is an automatic, coded reaction to a certain pattern of text. “Doing the laundry” is an alias for a sequence of events: taking dirty clothes to put in the washer, placing them in the dryer once that is finished, removing them from the dryer and folding them and putting them away in their proper place. When someone says they are going to do the laundry, the meaning of what they are about to do isn’t entirely clear. An alias is an easier, mnemonic name that references a long, difficult, or inconvenient command.įor another real-life example, think of a regular household chore – laundry. ![]() However, if our equation is 2 + 4 = 6, the variable, “answer,” changes to be six. In the equation 2 + 3 = 5, the variable “answer” is equal to five. In every arithmetic problem, there is a variable in our head most people call it “answer” (although, for arguments sake, it could be called solution, resolution, or doo-dad). For an example, let’s think of simple math. (Remember, the purpose of this article is to help those who are brand new to coding learn to code, advanced programmers, this will cover nothing new to you and likely be of no use!) A variable is a name given to a value that is changeable, when referencing the name you will be given the value instead. Now, before I get to the tutorial on targeting itself, there are a few definitions that one needs to know to understand what we’re doing. Two consecutive single quotes ('') are replaced by a single single quote in the output.Are you the type who has trouble remembering how to code even the simplest things? Does your targeting alias work just about as often as Helena Bonham Carter’s hairdo? Does the word alias mean as much to you as your neighbor’s antique bowling ball collection? If so, this tutorial is for you! In the first part of a series on learning basic coding strategies for your favorite online text game, I’ll teach you how to overcome the first hurdle when it comes to preparing yourself for the game: how to target. Any sequence of characters that are enclosed in single quotes will be treated as text and not be used as an expression. Uses QDate::longMonthName().Īll other input characters will be ignored. MMM the abbreviated localized month name (e.g. MM the month as number with a leading zero (01-12) M the month as number without a leading zero (1-12) Uses QDate::shortDayName().ĭddd the long localized day name (e.g. ap will be replaced by either "am" or "pm".ĭ the day as number without a leading zero (1 to 31)ĭd the day as number with a leading zero (01 to 31)ĭdd the abbreviated localized day name (e.g. AP will be replaced by either "AM" or "PM".Īp or a use am/pm display. Zzz the milliseconds with leading zeroes (000 to 999)ĪP or A use AM/PM display. Z the milliseconds without leading zeroes (0 to 999) Ss the second with a leading zero (00 to 59) S the second without a leading zero (0 to 59) Mm the minute with a leading zero (00 to 59) M the minute without a leading zero (0 to 59) HH the hour with a leading zero (00 to 23, even with AM/PM display) H the hour without a leading zero (0 to 23, even with AM/PM display) Hh the hour with a leading zero (00 to 23 or 01 to 12 if AM/PM display) H the hour without a leading zero (0 to 23 or 1 to 12 if AM/PM display) If true, it will return the date and time as a string using a format passed to the "custom time format" arg or if none is supplied the default of "yyyy.MM.dd hh:mm:ss.zzz": If false, the function will return a table in the following format: 1523555867.191 getTime time = getTime(]) "return string" is a boolean value (in Lua anything but false or nil will translate to true).
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